This hangar scene is somewhat inspired by "Grand Theft Auto V".  The overall scene was set up in Blender and the materials were created using Substance Painter in which the assets were textured and painted. Most of the assets and props were modeled in Blender and few were imported from Sketchfab. The lighting and post-processing effects were achieved in Blender too.

Software used: Blender, Substance Painter
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