"Transforming 3D spaces into vibrant stories with the magic of cinematics"
Navigating the world of creativity, I'm adept as a versatile 3D artist with a passion for crafting captivating and realistic environments that transport audiences to new dimensions. With a rich tapestry of experiences spanning the realms of Game Design, Augmented/Virtual Reality, Computer Graphics, Cinematics, User Research, Fashion Apparel, and Spatial Design, my journey is one of endless exploration and innovation.
My educational foundation includes a Master of Science in Game Science and Design from Northeastern University, where I honed my skills in creating digital magic, and a Bachelor of Engineering in Computer Science from Gujarat Technological University in India, which laid the groundwork for my technical prowess.
Throughout my career, I have had the privilege of contributing to a myriad of exciting projects, both in academic and professional settings. From translating conceptual designs into breathtaking 3D environments to programming interactive experiences and pushing the boundaries of visual storytelling, my work embodies a fusion of art and technology.
My portfolio includes a diverse range of projects, from first-person shooter action games to role-playing board games and 3D ball roller adventures. Each project is a testament to my dedication to pushing the boundaries of what's possible in the digital realm.
My toolkit is a treasure trove of industry-standard software and languages, and I thrive on experimenting with the latest technologies to create cutting-edge experiences. But beyond the tools and techniques, my true passion lies in the art of storytelling and in weaving narratives through the medium of 3D design.
Thank you for visiting, and I look forward to embarking on this creative journey with you.
EXPERIENCE

3D Production Designer (Sep 2023 - Oct 2023)
PHNTM, Los Angeles, California (Remote)

Technical Artist (May 2022 - May 2023)
Northeastern University, Boston, MA

3D Artist & Interaction Designer (Jan 2022 - May 2023)
Northeastern University, Boston, MA
Freelance 3D Artist (Sep 2020 - Dec 2021)
Remote
EDUCATION

M.S. in Game Science and Design, Northeastern University (2021 - 2023) - Boston, MA
B.E. in Computer Science, Gujarat Technological University (2016 - 2020) - Gujarat, India
SKILLS
DCC tools: Blender, Unity, Unreal Engine 5, Substance Painter, Marvelous Designer, Maya, MEL, Quixel Suite, Meshroom, Houdini, AutoCAD, 3DS Max, SketchUp Adobe Aero, Meta Spark, Lens Studio, Megascans, Substance Designer, Zbrush, Adobe Suite (Photoshop, Illustrator, InDesign, XD), Spline, Procreate
Tech Stack: C#, JavaScript, ReactJS, Python, Three.JS, GLSL, HTML, CSS, OpenXR, REST API, ASP.NET
Pipeline: Texturing, Shaders, Game Cinematics, UV mapping, Modeling, Photogrammetry, Rigging, Skinning, Storyboarding, Animation, Lighting, Post-Processing, Node-based Blueprint flow, Procedural generation, Browser-based virtual simulation
Documentation & Management: Perforce, Miro, Trello, Notion, Asana, Microsoft Office, Jira, GitHub, Google suite
Video & Audio: Premiere Pro, After Effects, Open Shot Editor, Adobe Audition, Bosca Ceoil Sound Creator
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